observable dynamical system
Provably Efficient Reinforcement Learning in Partially Observable Dynamical Systems
We study Reinforcement Learning for partially observable systems using function approximation. We propose a new PO-bilinear framework, that is general enough to include models such as undercomplete tabular Partially Observable Markov Decision Processes (POMDPs), Linear Quadratic Gaussian (LQG), Predictive State Representations (PSRs), as well as a newly introduced model Hilbert Space Embeddings of POMDPs. Under this framework, we propose an actor-critic style algorithm that is capable to performing agnostic policy learning. Given a policy class that consists of memory based policies (i.e., policy that looks at a fixed-length window of recent observations), and a value function class that consists of functions taking both memory and future observations as inputs, our algorithm learns to compete against the best memory-based policy among the policy class. For certain examples such as undercomplete POMDPs and LQGs, by leveraging their special properties, our algorithm is even capable of competing against the globally optimal policy without paying an exponential dependence on the horizon.
Online Bayesian Experimental Design for Partially Observed Dynamical Systems
Pérez-Vieites, Sara, Iqbal, Sahel, Särkkä, Simo, Baumann, Dominik
Bayesian experimental design (BED) provides a principled framework for optimizing data collection, but existing approaches do not apply to crucial real-world settings such as dynamical systems with partial observability, where only noisy and incomplete observations are available. These systems are naturally modeled as state-space models (SSMs), where latent states mediate the link between parameters and data, making the likelihood -- and thus information-theoretic objectives like the expected information gain (EIG) -- intractable. In addition, the dynamical nature of the system requires online algorithms that update posterior distributions and select designs sequentially in a computationally efficient manner. We address these challenges by deriving new estimators of the EIG and its gradient that explicitly marginalize latent states, enabling scalable stochastic optimization in nonlinear SSMs. Our approach leverages nested particle filters (NPFs) for efficient online inference with convergence guarantees. Applications to realistic models, such as the susceptible-infected-recovered (SIR) and a moving source location task, show that our framework successfully handles both partial observability and online computation.
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Provably Efficient Reinforcement Learning in Partially Observable Dynamical Systems
We study Reinforcement Learning for partially observable systems using function approximation. We propose a new PO-bilinear framework, that is general enough to include models such as undercomplete tabular Partially Observable Markov Decision Processes (POMDPs), Linear Quadratic Gaussian (LQG), Predictive State Representations (PSRs), as well as a newly introduced model Hilbert Space Embeddings of POMDPs. Under this framework, we propose an actor-critic style algorithm that is capable to performing agnostic policy learning. Given a policy class that consists of memory based policies (i.e., policy that looks at a fixed-length window of recent observations), and a value function class that consists of functions taking both memory and future observations as inputs, our algorithm learns to compete against the best memory-based policy among the policy class. For certain examples such as undercomplete POMDPs and LQGs, by leveraging their special properties, our algorithm is even capable of competing against the globally optimal policy without paying an exponential dependence on the horizon.
Provably Efficient Reinforcement Learning in Partially Observable Dynamical Systems
We study Reinforcement Learning for partially observable systems using function approximation. We propose a new PO-bilinear framework, that is general enough to include models such as undercomplete tabular Partially Observable Markov Decision Processes (POMDPs), Linear Quadratic Gaussian (LQG), Predictive State Representations (PSRs), as well as a newly introduced model Hilbert Space Embeddings of POMDPs. Under this framework, we propose an actor-critic style algorithm that is capable to performing agnostic policy learning. Given a policy class that consists of memory based policies (i.e., policy that looks at a fixed-length window of recent observations), and a value function class that consists of functions taking both memory and future observations as inputs, our algorithm learns to compete against the best memory-based policy among the policy class. For certain examples such as undercomplete POMDPs and LQGs, by leveraging their special properties, our algorithm is even capable of competing against the globally optimal policy without paying an exponential dependence on the horizon.